OTT Archive

Fabric Notable Stories, June 29, 2016: Twitch Tips, HRC Tech, CEO Gone Rogue

Curated by David Bloom

Many bits of news coming out of big social-media platforms these days, as they jockey to offer new ways to monetize and connect, especially through video. Twitch, the king of tipping, creates a virtual currency, while Live.ly,  the live-streaming spinoff from smash-hit karaoke app Musical.Ly, sings something of the same tune.

Today’s list also includes some engrossing long reads, such as the one by Antonio Garcia Martinez about his dance between potential acquirers Facebook and Twitter, and what he did to his co-founders. -DB


OTT, Streaming Video

4 signs of the splintering OTT video economy

By Colin Dixon

http://www.nscreenmedia.com/4-signs-splintering-ott-video-economy/

We are entering a new phase in the evolution of OTT video. The market is splintering on many levels, and it threatens to slow or even derail the explosive growth we have seen in recent years.

Here are 4 signs that the OTT video economy is splintering into many different proprietary pools of influence.


Social Media, Streaming Video

Instagram Looking to Boost Video Consumption with New ‘Picked for You’ Channels

By Andrew Hutchinson

http://www.socialmediatoday.com/social-networks/instagram-looking-boost-video-consumption-new-picked-you-channels

“The total time people spent watching video on Instagram increased 150 percent over the past six months. As video continues to grow, we’re adding new channels to Explore to make it easier for you to discover videos you’ll enjoy.”  

That 150% increase stat kind of came out of nowhere – earlier this week in an interview with Bloomberg, Instagram CEO Kevin Systrom noted the figure as part of the discussion. Yet three months ago in March, when Instagram announced the expansion of on platform video length from 15 to 60 seconds, they quoted this stat:

There are some obvious channel topics in there, for sure (Comedians, Singers) but the narrow focus of many of these areas (Special Effects Makeup, Pitbulls) highlight niche interests where, obviously, Instagram is seeing significant community activity – significant enough to build entire channels around them.


Social Media, Monetization

Twitch Unveils New Tipping Functionality Called ‘Cheering’ With Animated Jewel Emotes

By Geoff Weiss

http://www.tubefilter.com/2016/06/28/twitch-tipping-functionality-cheering-animated-emotes/

Twitch has introduced a new chat functionality called ‘Cheering‘, whereby viewers can tip streamers with animated, jewel-shaped Emotes — which is the gaming platform’s parlance for emojis — called ‘Bits‘. The new feature is designed to celebrate the fact that “the moments we share on Twitch, and the streamers who create them, are the glue that binds us together,” writes programming manager Robin Fontaine in a company blog post.

Having launched yesterday in beta, Bits can be bestowed with five different Emotes. 100 Bits cost $1.40. Users can tip in increments of 1 Bit, which appears as a small, gray pyramid; 100 Bits, which appear as two dancing purple diamonds; 1,000 Bits cost $14 and appears as a large teal gem; 5,000 Bits are priced at $70, and appear as a rotating royal blue jewel; and 10,000 Bits cost a whopping $140, and manifest in chat as a six-sided red star.


Live Streaming, Apps

Musical.ly May Be the Spoiler in Livestream Race with Launch of Live.ly

By Andrew Wallenstein

http://variety.com/2016/digital/news/lively-livestream-musically-1201803301/

Musical.ly, a Shanghai-based social network that has astonished the industry by amassing a global audience approaching 100 million mostly teenage users in less than one year, is spinning off a second app, Live.ly, that will also focus on livestreaming. After a soft launch in May, Live.ly went live in the iTunes app store Friday, and began trending instantly despite zero promotion because of the word of mouth from Musical.ly’s rabid user base.

Both apps will be integrated with each other; once Musical.ly starts to formally introduce Live.ly to its users, a livestreaming category that has plenty of big entrants but no clear winner yet will get a new player capable of scaling as quickly and massively as the others.


Branded Content, VR, Marketing

Is Branded Virtual Reality Content the Next Frontier in Marketing?

In Cannes, media companies like Gannett, AOL pitch marketers on their ability to help create and distribute sponsored VR content

By Jack Marshall

http://www.wsj.com/articles/is-branded-virtual-reality-content-the-next-frontier-in-marketing-1466701202

Publishers and media companies also were joining in, pitching marketers on the idea of branded virtual reality content, which they hope to produce and distribute on behalf of paying brands in the latest frontier for marketing.

Salespeople and VR experts from Gannett’s USA Today Network, for example, spent time this week demonstrating a sizzle reel for its upcoming weekly VR show called “VRtually There,” as well as branded VR content it’s already produced for companies such as Honda.

It also demonstrated a new VR ad unit it created, which it’s calling a “cubemercial,” that effectively places the viewer inside a virtual-reality room. Brands will be given the opportunity to showcase videos or products on each of the cube’s six sides, said Gannett’s chief revenue officer, Kevin Gentzel.


Ad Blockers, Digital Media, Advertising

Scaremongering in digital: Why ad blocking isn’t as dire as you think

By Rob Rasko

http://marketingland.com/scaremongering-in-digital-182044

What I discovered is that while ad blocking is a big concern that publishers need to take seriously, it may not be as big a business problem as some predict it to be. Here’s why.

To develop a realistic projection of how big the ad-blocking problem is, we cut up the revenue and projections into three categories — search, display and digital video — and in our opinion, the only ad formats that are truly at risk for being susceptible to ad blockers are traditional display banners and rich media units.


Social Media, Algorithms

Facebook’s News Feed: Why you see what you see

By Kurt Wagner

http://www.recode.net/2016/6/29/12057724/facebook-news-feed-explained-values-algorithm

Why we see what we see in News Feed, though, has always been a bit of a mystery. We know News Feed is powered by a computer algorithm, a set of signals created by Facebook to show you, the user, a personalized list of items the company thinks you’ll like. But what all of those signals are and how much one signal is weighted versus another has never been entirely clear.

Facebook is trying to fix that, at least in one small way. On Wednesday it published its “News Feed Values” for the first time, a set of guidelines it claims to adhere to whenever it tweaks or changes the almighty algorithm.

The timing of this is not random.

For starters, Facebook tweaked its algorithm Wednesday in a way that will hurt news publishers that rely on News Feed for distributing their content. The list of values are Facebook’s attempt to explain to those publishers why this is happening.


Social Media, Apps, Advertising

Snapchat is slashing its ad prices for brands, sources say

By Garrett Sloane

http://digiday.com/platforms/snapchat-slashing-ad-prices-brands-sources-say/

Snapchat’s ads API — application programming interface — could cost advertisers $100,000 at minimum, which is significantly lower than Instagram’s minimum of $500,000 when it first opened the platform to ads, according to sources familiar with Snapchat.

Snapchat started selling ads in late 2014, and early products — one that went to every user and disappeared within 24 hours — cost about $750,000. In 2015, Snapchat brought down the price for video ads to 2 cents a view, or $20 for 1,000 views. This year, prices were back up with premium animated lenses that could cost millions depending on how many an advertiser bought in a given day, and interactive ads, where users can swipe up for more content, cost about $55 for 1,000 views.


Social Media, Publishing

The Huffington Post hacks a Snapchat button to drive followers from its website

By Garrett Sloane

http://digiday.com/platforms/huffington-post-hacks-snapchat-button-drive-followers-website/

The Huffington Post had to build its own for Snapchat because the app is almost intentionally difficult to follow. “Snapchat is not the easiest platform to surface content on,” said Kiki Von Glinow, director of growth at Huffington Post. “We have to tell the user coming to us on desktop that they can experience HuffPo in a completely different way on Snapchat.”

Since adding the button, HuffPo has seen a 140 percent increase in daily average signups, Von Glinow said. The publisher would not say how many followers it gains daily or how many it has in total.


Social Media, Small Business

Introducing Twitter Dashboard

By Noah Pepper of Twitter

https://blog.twitter.com/2016/introducing-twitter-dashboard-0

Today we’re offering a free tool to give all businesses an advantage in the way they use Twitter. With an iOS app and desktop web experience, Dashboard offers a single destination to get things done. It gives business owners a clear picture of what’s being said about their businesses, lets them schedule Tweets, and offers insights about their Tweet performance.


SVOD, Traditional Media, Pay TV, Set-Top Boxes

Advice to Big Ops: Add Streamers to the Box

Set-top apps could help SVOD tap into older demo, says analyst

By Mike Farrell

http://www.multichannel.com/advice-big-ops-add-streamers-box/405963

Integrating apps from subscription video-on-demand services into cable set-top boxes could go a long way toward tapping into an underserved demographic for subscription video-on-demand — older viewers — while providing pay TV with another retention tool, according to some analysts.

That could be a key demographic for Netflix in particular. After a strong first quarter of domestic subscriber growth — it added 2.2 million customers in the period — Netflix said subscriber increases would slow in the second quarter to about 500,000. Netflix could make up the difference by targeting older pay TV customers, Swinburne said.


Traditional Media, Streaming Video, Social Media

Adult Swim Posts A Full Episode Of Brad Neely’s New Show On Vine

By Sam Gutelle

http://www.tubefilter.com/2016/06/27/adult-swim-vine-brad-neely-harg-nallin-sclopio-peepio/

In order to promote Neely’s incredibly-titled work, Adult Swim went to Vine, where it took advantage of the Twitter-owned platform’s recent expansion past its signature six-second format by posting the entire first episode of Harg Nallin Sclopio Peepio.

Viewers who head over to Adult Swim’s Vine page will find a short clip from Harg Nallin. Should they click a “Watch More” button in the loop’s bottom-right corner, they will load up a wider video player that shows the animated sketch show’s full 10-minute premiere.


Social Media, Streaming Video

Vine Premieres Its First Long-Form Original Series, ‘Camp Unplug’, Starring Lauren Giraldo, Cody Ko

By Geoff Weiss

http://www.tubefilter.com/2016/06/27/vine-premieres-first-long-form-original-series-lauren-giraldo-cody-ko/

Micro video platform Vine — which recently announced changes that will allow certain creators to post longer videos, thus opening the door to monetization opportunities — has quietly released its first long-form original series. Told in a series of 36 Vines ranging in length from 6 seconds to more than 2 minutes, the show is called Camp Unplug and is about a group of 13 Vine stars who grudgingly attend a digital detox summer camp.


Streaming Video, Social Media

Samantha Bee’s Facebook Experiment: AT&T Works to Stream ‘Full Frontal’ Preview

By Brian Steinberg

http://variety.com/2016/tv/news/samantha-bee-facebook-full-frontal-att-late-night-advertising-1201804231/

As part of a sponsorship deal with AT&T, Bee will offer users of the social-media outlet a look behind the scenes of her edgy comedy show as it gears up for a taping this evening in front of an audience. Facebook users will be able to see Allana Harkin, a member of the show’s staff, warm up the audience, and then catch Bee as she greets the audience and even takes questions from both the crowd in front of her as well as Facebook users. The hostess is expected to acknowledge AT&T as the sponsor of the new access granted to fans in her own words as part of the agreement.

AT&T is just one of several advertisers trying to make new connections with TV’s late-night audience. Last week,  McDonald’s and Coca-Cola arranged a joint deal that put products from both companies into the popular “Carpool Karaoke” segment on James Corden’s “Late Late Show” on CBS. NBCUniversal recently enlisted Seth Meyers to do a live ad for Chrysler’s Pacifica. Apple in October used a performance by Ryan Adams on Comedy Central’s “Daily Show” to run an ad at the bottom of the screen during the program for its streaming Apple Music service. These deals are just two of many that have begun to crop up across late-night programming, as Madison Avenue craves a more obvious presence while Jimmy Fallon, Jimmy Kimmel, Stephen Colbert and the rest deliver riffs on the headlines and interview celebrities.


Politics, Policy, Technology

Hillary Clinton’s tech agenda is really a huge economic plan in disguise

By Brian Fung

https://www.washingtonpost.com/news/the-switch/wp/2016/06/28/hillary-clintons-tech-agenda-is-really-a-huge-economic-plan-in-disguise/

The agenda released Tuesday reads like a Silicon Valley wish list. It calls for investing in computer science and engineering education, expansion of technologies like 5G mobile data and hooking up more public places such as airports and train stations with cheap, abundant WiFi. It would continue efforts to curb abusive patent lawsuits, which the tech industry says are stifling its ability to innovate. And it commits to defending the government’s net neutrality rules, which were recently upheld by a federal appeals court and aim to ban Internet providers from unfairly manipulating Internet content.

The proposal from the presumptive Democratic nominee also promises to give recent college grads a three-year reprieve from their student loan payments, as long as they spend that time creating new startups and small businesses. And it includes an extra incentive that allows young entrepreneurs to wipe out up to $17,500 in student debt if they launch their businesses in “distressed communities.”


Digital Media, Funding

Russell Simmons’ All Def Digital Closes $10 Million Funding Round Led By Third Wave Digital

By Geoff Weiss

http://www.tubefilter.com/2016/06/29/all-def-digital-10-million-funding-third-wave-digital/

All Def Digital (ADD) said today that it has closed a $10 million funding round led by venture capital firm Third Wave Digital. Other participants in the round included WPP Ventures (the investment arm of British advertising goliath WPP) and Andreessen Horowitz, as well as existing investors Nu Horizons, Greycroft Partners, eVentures, and Advancit Capital. This brings total funds raised by the Russell Simmons co-founded digital media company to $15 million.

ADD, which says it aims to capture urban-centric youth culture, boasts 100 million fans across YouTube and Facebook. It also recently launched a branded content studio called ADHD, which has partnered with consumer electronics brands, car and beverage makers, and movie studios.

New funds will be used to scale cross-platform growth, and will be allocated toward original programming in comedy, music, sports, news, and poetry, ADD said. It will also help to accelerate branded and sponsored content initiatives.


M&A, Traditional Media, Litigation

Jeffrey Katzenberg Sued Over “Side Deal” to DreamWorks-Comcast Merger

By Ashley Cullins

http://www.hollywoodreporter.com/thr-esq/jeffrey-katzenberg-sued-side-deal-906922

Jeffrey Katzenberg is facing a proposed class-action lawsuit that claims he agreed to the $3.87 billion sale of DreamWorks Animation to Comcast because of a lucrative side deal,

DreamWorks shareholder Ann Arbor City Employees Retirement System is accusing Katzenberg of breaching his duty to minority shareholders. AACERS claims Katzenberg was offered a 7 percent share of profits from the company’s new media business in perpetuity, and if he hadn’t taken that deal Comcast would have had to pay more for the studio to secure his support.

As part of the acquisition, Katzenberg will serve as a consultant to NBCUniversal and become chairman of DreamWorks New Media, which controls the company’s interests in AwesomenessTV and NOVA.


Social Media, E-Commerce

Pinterest tries to one-up Amazon with new shopping features like AI-enabled search

By Tim Peterson

http://marketingland.com/pinterest-tries-one-amazon-new-shopping-features-like-ai-enabled-search-182672

On Thursday — almost a year to the day since Pinterest rolled out buyable pins in the US, which it’s now bringing to the web — the company is adding a host of new e-commerce features. Some are standard. There’s nothing new to a cross-platform shopping cart and merchant profiles. But others attempt to make searching for products by typing in text and scrolling through results seem outdated.

People can now put items from different merchants in a shopping bag that they can access and check out from any device. And Pinterest is adding merchant profiles so that people can see what specific sellers have on offer, including what’s popular and what’s on sale. Again, standard.


Live Streaming, Digital Media

THE DEATH AND RESURRECTION OF LIVE & COMMUNAL ENTERTAINMENT

By Tal Shachar & Matthew Ball

https://redef.com/original/the-death-and-resurrection-of-live-communal-entertainment

These two changes have fundamentally transformed media consumption and in the process, disoriented the network business and left Hollywood confused about the value of television content and the future of the industry.  After all, live communal “appointment” viewing has always been considered the “core” product of the TV offering. On-demand is simply an add-on, as TV Everywhere access demonstrates (Time Warner Cable customers still can’t watch any of Disney’s non-ESPN channels or Time Warner’s non-HBO cable networks over-the-top). Moreover, weekly releases have long been viewed as critical to the consumer experience (by way of reviews, tweets and water cooler chitchat). And as Empire’s first season showed, the momentum that can accrue from weekly releases can be essential to audience growth. Networks also rely on distributed series viewing to drive the rest of their programming portfolio via lead-in/lead-out programming. And of course, 50% of network revenues come from selling live audiences to advertisers. This has made a pivot tough.


M&A, Social Media, Shameless Self-Accounting

How I Sold My Company to Twitter, Went to Facebook, and Screwed My Co-Founders

By Antonio Garcia Martinez

https://backchannel.com/tuesday-april-5-2011-6c783a5dce42

In this excerpt adapted from his new, take-no-prisoners Silicon Valley memoir Chaos Monkeys, Antonio García Martínez explains the harrowing exit of his one-year-old Y Combinator startup company. As we begin our narrative, García Martínez is CEO and unofficial strategist of AdGrok, which is in the midst of the “trough of despair” following launch and preceding significant revenues. His two co-founders, Matthew McEachen (MRM) and Argyris Zymnis, aka“the boys,” provide the engineering. (They are the book’s Rosencrantz and Guildenstern.)


Publishing, Monetization, Digital Media

Newsonomics: The Financial Times’ CEO on trial subscriptions, the platform age, and living in luxury

By Ken Doctor

http://www.niemanlab.org/2016/06/newsonomics-the-financial-times-ceo-on-trial-subscriptions-the-platform-age-and-living-in-luxury/

The company now can rightly claim to be more digital than print. I’ve often pointed to the FT as an exemplar of how high-quality journalism is making the transition into the new age, but I’ve been equally impressed by how hard the journey is, even for the exemplar.


Advertising, Ad Tracking

Uh Oh: Google Expands Its Ad Tracking. But, Yay: It’s Opt-In

By Brian Barrett

https://www.wired.com/2016/06/latest-ad-tracking-move-google-gets-opt-right/

The prompt includes an option to let Google use all of the information associated with your account—search, Chrome, YouTube, the works—to inform the ads you see across the web. Google already does this within its own services, but until now it has used cookies for anything beyond that.

This new setting would change that.

Opting in gives you more granular control over how ads work across devices signed into your Google account. If a search for boat shoes (you know, the grey ones with white laces) haunts you across the web, you’ll be able to kill it everywhere, all at once, rather than going device by device.


Live Streaming, Music, Crazy Icelandic Bands

Sigur Rós is livestreaming a 24-hour drive through Iceland with a soundtrack generated in real-time

By Abhimanu Ghoshal

http://thenextweb.com/shareables/2016/06/21/sigur-ros-livestreaming-drive-across-europe-soundtrack-generated-real-time/

On ‘Route One’, the group is driving through Iceland for 24 hours and livestreaming the journey. The accompanying soundtrack is a single continuous piece created using Bronze, which is described as ‘generative music software’. The app will take cues from Sigur Rós’ latest track ‘Óveður.’


Design, Infographics

Design, Illustrated in 3 Charts

Been typing a lot of words recently, so this one will be simple: a few doodles from the sketchbook pondering what, exactly, is design.

By Julie Zhuo

https://medium.com/the-year-of-the-looking-glass/design-illustrated-in-3-charts-128ae8ff22fe#.hdwyksoe9

Essentials of Design Venn Diagram

Fabric Notable Stories, June 23, 2016

By David Bloom

My latest Tubefilter column looks at the fallout from the recent murder of Christina Grimmie by an obsessed fan. Grimmie got her start on YouTube, made her way to ‘The Voice’ behind a huge Internet following and was walking open-armed during a fan meet-and-greet to the man who would shoot her to death and then himself. For a medium whose stars build their followings through direct and intense connections with their fans, will everything have to change? How will creators balance safety and connection in the future?

Insights: Will Christina Grimmie’s Murder Ruin The Fan Bond That Built the Creator Community?

By David Bloom

http://www.tubefilter.com/2016/06/22/christina-grimmie-bond-creator-community/

Now, in the wake of Christina Grimmie’s June 11 murder, online stars who weren’t even alive when Schaeffer died face an almost existential question. How can they protect themselves while still maintaining and building their most valuable resource: a direct relationship with their ardent fans?

It’s those fans who watch and like and share creator videos, buy their books and merchandise, attend their live events, and justify the big checks those creators receive from influencer marketers. Without that intense fan relationship, the entire creator ecosystem faces dramatic changes.


Traditional Media, Digital Media

Big Media Needs to Embrace Digital Shift—Not Fight It

By Amol Sharma

http://www.wsj.com/articles/big-media-needs-to-embrace-digital-shiftnot-fight-it-1466568061

The youth drain in traditional TV is real: People ages 18 to 24 are spending nearly 30% less time per week watching TV than they were in 2012, according to Nielsen. The drop is 18% among people 24 to 35. Some are cutting the cable-TV cord. Others are simply spending more time on social media or watching online video.

Digital ad spending, meanwhile, is rising and will surpass spending on television in the U.S. next year to reach $77 billion, according to eMarketer. For now, digital’s rise is coming mainly at the expense of other media—TV has actually been on a remarkable run lately. But that is largely due to ad-price increases that are unsustainable.


Live Streaming, Digital Media

Live.me To Offer $500,000 To “The Next Top Broadcasters” At VidCon (Exclusive)

By Sam Gutelle

http://www.tubefilter.com/2016/06/21/live-me-the-next-top-broadcasters/

It has announced “The Next Top Broadcasters,” a competition that will offer $500,000 in short-term contracts to its winners.

The Next Top Broadcasters, or #TNTB for short, will begin on June 23rd, which is also the first day of VidCon. Starting on that day, creators who launch new Live.me accounts and begin streaming on the app with the hashtag #LivemeStar will have the opportunity to earn virtual “diamonds” from their fans.


Digital Content, OTT, Apps

go90 Starts Casting to TVs

By Jeff Baumgartner

http://www.multichannel.com/news/advanced-advertising/go90-starts-casting-tvs/405851

It marks the first time go90 content has been optimized for the big screen. Watchable, Comcast’s similar, ad-supported OTT service, is offered on mobile apps to all-comers and on X1 boxes for its pay TV subscribers.


Live Streaming, Digital Content, Social Media

Tumblr launches live video tools with a little help from other apps

By Jordan Valinsky

http://digiday.com/platforms/tumblr-launches-live-video/

Unlike Twitter or Facebook, which either built native tools in-house (Facebook Live) or acquired another app (Periscope), Tumblr is going the economical route by outsourcing the technical capabilities to third-party, live streaming apps, including YouNow, AOL’s Kanvas, YouTube and Upclose.

Tumblr is teaming with publishers, including Mashable, MTV and Refinery29, to live stream content exclusively to the platform. The company is also exploring ways to monetize live video with brands and using it as an ad offering.


Digital Media, Video Advertising

Digital Video Advertising to Grow at Annual Double-Digit Rates

http://www.emarketer.com/Article/Digital-Video-Advertising-Grow-Annual-Double-Digit-Rates/1014105

eMarketer expects US digital video ad spending will see double-digit growth annually through 2020. By contrast, TV ad spending will grow much more modestly, at rates ranging from 2.0% to 2.5%. Still, TV will remain dominant, with total ad spending reaching $77.17 billion in 2020, more than quadruple the $16.69 billion for digital video, as explored in a new eMarketer report, “Digital Video Trends Q2 2016: Monetization, Audience, Platforms and Content.”


OTT, Digital Media, Streaming Video

Netflix Chews Up Less Bandwidth, as Amazon Video Streaming Surges

By Todd Spangler

http://variety.com/2016/digital/news/netflix-bandwidth-share-2016-1201801064/

In March 2016, Netflix represented 35.2% of downstream traffic on North American fixed networks during primetime hours, according to a study by network-equipment provider Sandvine. That’s compared with 37.1% six months ago for the world’s No. 1 streaming-video service, and down from 36.5% a year ago.

That doesn’t necessarily mean people are streaming less Netflix video. The decline in traffic share, according to Sandvine’s analysis, most likely stems from the company’s recent improvements in video-encoding efficiency. Last December, Netflix detailed changes in its video-encoding schemes, which the company said could reduce bit rates by up to 20% while delivering equivalent quality.


Digital Media, Influencers

Netflix Taps Digital Heartthrob Cameron Dallas To Headline New Reality Series

By Geoff Weiss

http://www.tubefilter.com/2016/06/22/netflix-taps-cameron-dallas-reality-series/?mc_cid=e8e8f17287&mc_eid=c9a232081e

Dallas marks the second online influencer to be tapped to headline a series by the streaming giant following Haters Back Off, a scripted comedy starring Miranda Sings — the ridiculous alter ego of YouTube star Colleen Ballinger-Evans. While little is known about Dallas’ unscripted project, the show will reportedly follow him and friends and family as he seeks to catapult his online fame “to the next level…”


Mashable Goes To The Movies With Acquisition Of CineFix

By Sam Gutelle

http://www.tubefilter.com/2016/06/21/mashable-acquires-cinefix/

Under previous owner Whalerock Industries, CineFix became one of the most significant destinations for film buffs on YouTube. Its slate of web series includes Homemade Movies, which features DIY recreations of famous scenes, and Film School’d, which explains cinema history through time-lapse whiteboard drawings. Thanks to the popularity of these and other shows, CineFix has built up an audience of more than 1.6 million subscribers.

DB: Mashable’s pivot to video continues aggressively


VR, Entertainment, Live Streaming

Beyond Gaming: Consumers Show New Kinds of Interest in Virtual Reality

By Laura Hamilton

http://www.cedmagazine.com/article/2016/06/beyond-gaming-consumers-show-new-kinds-interest-virtual-reality

…gaming ranked sixth among these categories in the survey, with 61 percent of respondents stating they were “interested” or “very interested” in virtual gaming. The top six use-case categories of respondents were travel, tourism or adventure (73.5 percent), movies and recorded videos (67.3 percent), live events (67 percent), home design (65.9 percent), education (63.9 percent) and gaming (61 percent).

DB: VR’s initial successes may not be in entertainment or gaming at all. Real estate flythroughs, employee training and travel destination “brochures” all may finance VR pioneers before entertainment and game experiences hit a critical mass.


Video Production, Personalization

Adobe Sees Growth Opportunities in Primetime, New and Expanded Product Offerings

By Jeff Berman

http://www.mesalliance.org/2016/06/22/adobe-sees-growth-opportunities-in-primetime-other-new-and-expanded-product-offerings/

Adobe Primetime helps broadcasters, cable networks, and service providers create and monetize personalized TV and film experiences for their customers across 3.4 billion devices, according to Adobe. It also provides data via Adobe Marketing Cloud integration that enables media sellers to optimize ad delivery in real time.

In March, the company announced Primetime over-the-top capabilities that make it easy for TV networks and pay-TV providers to bring more personalized TV and ad experiences directly to consumers via Apple TV, Microsoft Xbox, Roku and other connected devices, Narayen pointed out on the call. In May, Adobe also introduced expanded virtual reality (VR) and augmented reality capabilities within Adobe Primetime, with ad insertion, digital rights management and playback, he said.


Cord cutting, OTT, Digital Content, Pay TV

More OTT content drives cord cutting

http://advanced-television.com/2016/06/22/increased-streaming-content-availability-driving-cord-cutting/

As consumers find themselves with a wider variety of OTT content options, price is becoming less of a factor in the decision to cut the cord with pay-TV providers while content availability increasingly drives decision-making, according to content delivery specialist Limelight Networks’ semi-annual State of Online Video research report, which examines consumer behaviours and perceptions around watching online video. Streaming video services are surging in popularity, with seven out of 10 consumers now subscribing to at least one service.

Twenty-nine per cent of respondents cited rising prices as the primary reason they would cut the cord, down more than 8 per cent since May 2015. By contrast, 20 per cent of consumers said a key factor would be the ability to directly subscribe to the channels they want online, up 4 per cent in the same timeframe. Surprisingly, the number of respondents who would “never terminate cable or pay television subscription” has risen from 10 per cent to 15 per cent since 2015. This reinforces the diminishing impact of price on cord cutting and a shift to content availability driving behaviour.


Creators, Digital Media

VidCon Announces International Expansion for 2017

The World’s Largest Online Video Conference Adds New Events in Europe and Australia.

Anaheim, CA, June 22, 2016: VidCon (vidcon.com), the world’s largest online video conference for fans, creatives and industry professionals, today announced its first-ever international expansion. VidCon Europe will debut April 8-9, 2017, at the RAI Amsterdam

Convention Centre, while VidCon Australia will launch September 9-10, 2017, at the Melbourne Convention and Exhibition Centre. The original VidCon will return to the Anaheim Convention Center in the summer of 2017. The new events will welcome approximately 7,500 fans and creators, with a custom experience designed to celebrate the online video world.


Video Production, Traditional Media

Mega Metadata Experiment May Affect the Future of Hollywood Production

By Lauren Blue

https://www.thebroadcastbridge.com/content/entry/6133/mega-metadata-experiment-may-affect-the-future-of-hollywood-production

The project’s purpose was to realize the long-hoped for promise of production metadata. Could they enable all facets of a complex film shoot to not only talk with each other during the production and post production workflow but also retrieve all the metadata created along the way so it could be fed into subsequent applications?

The volume of digital ads on mobile and Internet-connected TVs significantly increases

Chris Tribbey Multichannel News — The amount of digital ads being served to Internet-connected TVs grew six-fold in 2015, and the share of ads being delivered to computer devices continues to drop at a notable rate, according to a new report.

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MESA: Rovi, Intellectual Ventures Collaborate on OTT Partnership

Rovi and Intellectual Ventures today announced that the companies are collaborating to bring together two of the world’s leading media and entertainment patent portfolios under a unified, comprehensive licensing program to focus on over-the-top (OTT) offerings. Under the new agreement, Rovi will serve as the exclusive partner for IV, licensing the companies’ combined patent portfolio exclusively to OTT customers. The combined portfolio addresses all aspects of the OTT value chain, including content management and delivery, streaming technologies and consumer-facing features and functionality.
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Broadband TV News: OTT subs exceed 60% of US broadband homes

The question in the future will be whether more people have cable/satellite/telco pay-TV subscriptions or some variant of OTT such as HBO Go, Netflix or Amazon Prime, undergirded by some fat and dumb pipeline likely provided by what used to be called a cable company. 

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